"So wherever you are, wherever you've gone, just stop."
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10 min
"So wherever you are, wherever you've gone, just stop." The noise is a lot, maybe too much. When a man runs away from all he knows for some peace, he's haunted by what he's escaping, and the music of his nightmares blends into his reality...
Name | Character | Team | |
---|---|---|---|
George Bailey | Man | Unowned |