9
111 min
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
| Name | Character | Team | |
|---|---|---|---|
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Tim Schafer | Self - Studio Head | Unowned |
| Andy Alamano | Self - Senior Producer | Unowned | |
| Zahra Amirabadi | Self - Character Artist | Unowned | |
| Brian Anderle | Self - Gameplay Programmer | Unowned | |
| Malena Annable | Self - Producer | Unowned | |
| Zach Baharov | Self - Senior Animator | Unowned | |
| Lee Petty | Self - Art Director | Unowned | |
| Derek Brand | Self - Senior Artist | Unowned | |
| Kee Chi | Self - Principal Programmer | Unowned | |
| Asif Siddiky | Self - Designer | Unowned |